The Stairs (EL 2)

If the trap is armed (see door of the previous section )and someone
steps on the first step from the top, the trap is triggered, the stairs will flip
45 degrees to create a slide (Reflex save DC 25 to get back on top
before sliding) and spikes (Atk +10 melee (3d6)) at the bottom of the
stairs awaits those who fall on the slide.
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